It tells me they thought long and hard about how to generate more income because so many people are leaving WoW. It's pathetic and devious how Blizzard did this with a LOT of quests in Legion, in particular how they are forcing people into raids and dungeons to complete their professions. If you're doubting that, try your own search for "percentage of people who actually raid in WoW" and see what you come up with. And many many people have had bad experiences with so-called uber-jerks in raid groups, that's a very well known reason people don't bother with it. A lot of people, the majority I'd say, don't care to raid all the time, don't have time or desire to do it, will ONLY raid to complete the quests that Blizzard forces them into, and play with 1 to 3 friends on any kind of consistent basis. So instead of making it feasible for a solo kind of player to finish this, they make sure that 10, 20, 40 people are paying them or going to their raids to keep up their raid attendance. This is another of Blizzard's insidious little plots to get more money by making quests that can really only be completed in groups, in this case only in the raid. I only got the 3 from the first 3 guys I killed during the WQ. They will NOT drop them after you complete the world quest, just tested this on my DK killed about 40 of them after the WQ. Even though the guys show as quest guys for the quest when you roll your mouse on them and have the little circle under them indicating they are quest objectives. Some of you maniacs did this on the 2min spawn timer for the whole 1000 fragments (which i said NO WAY i would do) LoLĬomment by smtipsYou might get 2 or 3 while the world quest is active, but once you complete the world quest forget it. *thanks to all who promoted this as a farm method. The really good news is, his spawn timer is only 60 seconds (7.1.5 / Jan 25th 2017) * meaning you won't always get that but he will still drop them over and over, as long as you have not killed all the other NPCs for the quest. If you forego killing the normal mobs and just run up the hill to his spawn point you can farm him over and over for an average reliable drop of 2 Valarjar Soul Fragments per spawn kill. This is where you will find Vaettfang, the one "rare" spawn mob / mini-boss. With that in mind I took the advice of others and went to the one spot you could do this: Helajar Landing for the Helarjar Landing: Vrekt World Quest. So, with only 142 Soul Fragments left to get I decided that enough was enough and I would actually farm the last few I needed. The SOUL is glitchy.Comment by FarstuckerTL/DR: a fairly quick farm to get a few more fragments - this used to be a 2min spawn but it's now down to 60 seconds.Īfter casually pursuing the 1000 Valarjar Soul Fragment quest for Odyn, the Trial of Valor: The Lost Army, over what seemed a too long of a time, I noticed how close i was to completion. Was planned to be a SOUL whose fragments would've been given by Mad Mew Mew. If used and you equip a weapon, it gets broken due to the way it's scripted. Gives you Akumu, which is an automatic turret that deals ~500 damage at LV 100.Īll of the 7 SOUL abilities + 4 more lives.Įverytime you get damaged you shoot a bullet that deals more damage than you got. You get the ability to drain HP by pressing E and slashing. After dying once, you transform into a monster and gain 20% more damage. Gives you 5% damage boost before dying once. When you are hurt, you get a damage boost of 5%. With a key, shoot the enemy to kill the enemy targetted. Each time thus happens the time its up increases. Gives you a forcefield everytime you get hurt. Gives you a live (when your HP reaches 0 you heal fully) Heals 20% of the HP you have each 20 seconds.
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